head to head
Borderlands 2 asks more than Deadliest Catch: The Game, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A crab-fishing business management sim based on the TV show.
Borderlands 2 leans Optimization (Systems & Chaos); Deadliest Catch: The Game leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Deadliest Catch: The Game
light interaction for fishing/crew management
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Deadliest Catch: The Game
no adaptive opponent, environment-driven challenge
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
Deadliest Catch: The Game
weather and catch randomness drive outcomes
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
Deadliest Catch: The Game
crab-fishing business strategy is solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.