head to head
Borderlands 2 asks more than Distrust, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A survival puzzle of rationing resources while mapping randomised anomaly rules.
Borderlands 2 leans Optimization (Systems & Chaos); Distrust leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Distrust
Isometric clicking under time pressure, never twitch demands
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Distrust
Anomalies follow random rules, not adaptive minds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Procedurally generated weapon drops vary
Distrust
Procedural stations, hidden anomaly rules and sanity warps dominate
Borderlands 2 leans a little harder on optimization, though the gap is small.
Borderlands 2
Skill trees and gear math heavily solved
Distrust
Resource triage and sleep management are solvable systems
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.