head to head
Borderlands 2 asks more than Martha Is Dead, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A dark psychological narrative game about twin sisters, a drowned body, and wartime Italy, told through photography.
Borderlands 2 leans Optimization (Systems & Chaos); Martha Is Dead leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Martha Is Dead
Walking and photography mechanics demand nothing physical
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Martha Is Dead
No opponents; the story unfolds regardless of play
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
Martha Is Dead
Narrative twists are the only meaningful unknowns
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
Martha Is Dead
Darkroom photography and choices are light, learnable systems
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.