head to head
Neither is simply harder - they are hard in different places. Borderlands 2 demands more execution; No, I'm Not A Human demands more variance.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
Screening nightly visitors against hidden tells, converging toward a deduction checklist.
Borderlands 2 leans Optimization (Systems & Chaos); No, I'm Not A Human leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
No, I'm Not A Human
Checking visitors and clicking doors needs no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Enemies are scripted loot fodder
No, I'm Not A Human
Visitors run on hidden rules, not an adapting mind
No, I'm Not A Human leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
No, I'm Not A Human
Who is human is hidden information you must screen for
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
No, I'm Not A Human
Tell-checking becomes a learnable checklist across runs
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.