head to head
Borderlands 2 asks more than Pokémon: Let's Go, Eevee!, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A monster-collecting RPG where building an optimal team overshadows any twitch skill.
Borderlands 2 leans Optimization (Systems & Chaos); Pokémon: Let's Go, Eevee! leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Pokémon: Let's Go, Eevee!
minimal, catch motion controls light
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Enemies are scripted loot fodder
Pokémon: Let's Go, Eevee!
trainer battles are scripted, minor human PvP
Borderlands 2 leans a little harder on variance, though the gap is small.
Borderlands 2
Procedurally generated weapon drops vary
Pokémon: Let's Go, Eevee!
catch rates and stats have randomness
Borderlands 2 leans a little harder on optimization, though the gap is small.
Borderlands 2
Skill trees and gear math heavily solved
Pokémon: Let's Go, Eevee!
team building and type matchups solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.