head to head
Borderlands 2 asks more than Replica, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
Surveillance-state deduction from hidden information inside a stranger's phone.
Borderlands 2 leans Optimization (Systems & Chaos); Replica leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Replica
Tapping a simulated phone needs no skill
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Replica
The state's demands follow a fixed script
Borderlands 2 leans a little harder on variance, though the gap is small.
Borderlands 2
Procedurally generated weapon drops vary
Replica
Passwords and incriminating clues are hidden until cross-referenced
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
Replica
Deduction from phone contents has discrete solutions per ending
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.