head to head
Borderlands 2 asks more than The Dark Pictures Anthology: Little Hope, and the gap is optimization.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
A branching horror tale in a cursed New England town where dialogue picks seal fates.
Borderlands 2 leans Optimization (Systems & Chaos); The Dark Pictures Anthology: Little Hope leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
The Dark Pictures Anthology: Little Hope
Timed QTEs with modest reaction demands.
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
The Dark Pictures Anthology: Little Hope
Scripted apparitions; nothing adapts to you.
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
The Dark Pictures Anthology: Little Hope
First-run branch outcomes are hidden information.
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
The Dark Pictures Anthology: Little Hope
Mapped decision trees make full-survival runs solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.