head to head
Borderlands 2 asks more than The Dark Pictures Anthology: The Devil in Me, and the gap is optimization.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
A serial-killer hotel thriller where branching choices and quick-time events determine the body count.
Borderlands 2 leans Optimization (Systems & Chaos); The Dark Pictures Anthology: The Devil in Me leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
The Dark Pictures Anthology: The Devil in Me
QTEs plus light traversal and tool puzzles.
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
The Dark Pictures Anthology: The Devil in Me
The killer is scripted, not an adaptive mind.
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
The Dark Pictures Anthology: The Devil in Me
Hidden branching and trap outcomes on first run.
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
The Dark Pictures Anthology: The Devil in Me
Decision routes converge to a solvable survival map.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.