head to head
Borderlands 2 asks more than Zak McKracken and the Alien Mindbenders, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A zany LucasArts adventure where a tabloid reporter foils aliens dumbing down humanity with a 60-Hz hum.
Borderlands 2 leans Optimization (Systems & Chaos); Zak McKracken and the Alien Mindbenders leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Zak McKracken and the Alien Mindbenders
Verb-and-click interface; nothing physical.
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Zak McKracken and the Alien Mindbenders
Dumb aliens run on rails; no adaptation anywhere.
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
Zak McKracken and the Alien Mindbenders
Globe-trotting item requirements are obscure on first play.
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
Zak McKracken and the Alien Mindbenders
Multi-character inventory chains form one big solvable puzzle.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.