head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
Refined loot shooter with skill-tree builds.

Optimization · Practiced Mastery
A co-op third-person looter shooter where module build optimisation and drop variance define long-term progression.
Borderlands 3 leans Optimization (Practiced Mastery); The First Descendant leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 3
Tighter gunplay than predecessors
The First Descendant
Colossus boss fights and intercept missions require dodge timing and aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 3
Enemies scripted, no adaptive opponent
The First Descendant
PvE co-op throughout with no meaningful adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 3
Weapon rolls and anointments randomize
The First Descendant
Module drop RNG and Descendant unlock rates drive the grind
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 3
Skill trees, anointments, gear math deep
The First Descendant
Module builds and Descendant loadouts are extensively theory-crafted
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.