head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
The original loot-driven co-op shooter set on the bandit world of Pandora.

Optimization · Pure Optimization
PS2 RPG pairing randomized dungeon crawls with rebuilding ruined towns.
Borderlands leans Optimization (Practiced Mastery); Dark Cloud leans Optimization (Pure Optimization).
Borderlands leans a little harder on execution, though the gap is small.
Borderlands
Standard FPS aim; numbers matter more than precision
Dark Cloud
real-time dungeon combat with weapon timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Bandits and skags are scripted
Dark Cloud
no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Procedural loot drops gate your power
Dark Cloud
randomized dungeon floors and drops
Dark Cloud leans a little harder on optimization, though the gap is small.
Borderlands
Builds, gear math, and farming routes dominate
Dark Cloud
weapon evolution and town-building reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.