head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
The original loot-driven co-op shooter set on the bandit world of Pandora.

Optimization · Practiced Mastery
Grinding loot and builds through scripted brawler dungeons with friends.
Borderlands leans Optimization (Practiced Mastery); Dragon's Crown leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Standard FPS aim; numbers matter more than precision
Dragon's Crown
Positioning and combos matter but generous brawler timing forgives slop
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Bandits and skags are scripted
Dragon's Crown
Co-op beat-em-up with scripted bosses - nothing adapts to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Procedural loot drops gate your power
Dragon's Crown
Random loot drops and dungeon variations shape each run's gear
Dragon's Crown leans a little harder on optimization, though the gap is small.
Borderlands
Builds, gear math, and farming routes dominate
Dragon's Crown
Build crafting, gear scoring and route knowledge drive endgame progress
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.