head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
The original loot-driven co-op shooter set on the bandit world of Pandora.

Optimization · Pure Optimization
Roguelite about raiding dungeons by night and pricing the loot in your shop by day.
Borderlands leans Optimization (Practiced Mastery); Moonlighter leans Optimization (Pure Optimization).
Borderlands leans a little harder on execution, though the gap is small.
Borderlands
Standard FPS aim; numbers matter more than precision
Moonlighter
Dodge-heavy dungeon combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Bandits and skags are scripted
Moonlighter
Enemies are scripted patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Procedural loot drops gate your power
Moonlighter
Random dungeon layouts and loot rolls
Moonlighter leans a little harder on optimization, though the gap is small.
Borderlands
Builds, gear math, and farming routes dominate
Moonlighter
Price discovery and shop economy are the real game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.