head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
The original loot-driven co-op shooter set on the bandit world of Pandora.

Execution · Practiced Mastery
A procedural heist platformer testing careful execution against an upgrade-economy clock.
Borderlands leans Optimization (Practiced Mastery); The Swindle leans Execution (Practiced Mastery).
The Swindle leans a little harder on execution, though the gap is small.
Borderlands
Standard FPS aim; numbers matter more than precision
The Swindle
One-mistake stealth platforming punishes sloppy inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Bandits and skags are scripted
The Swindle
Guards and drones patrol by script
The Swindle leans a little harder on variance, though the gap is small.
Borderlands
Procedural loot drops gate your power
The Swindle
Procedural buildings keep every heist unknown going in
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Builds, gear math, and farming routes dominate
The Swindle
Upgrade economy against the doomsday clock is the strategic spine
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.