head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
The original loot-driven co-op shooter set on the bandit world of Pandora.

Optimization · Practiced Mastery
Survival action game where a Pomeranian or deer claws through a post-human Tokyo food chain.
Borderlands leans Optimization (Practiced Mastery); Tokyo Jungle leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Standard FPS aim; numbers matter more than precision
Tokyo Jungle
Stalking, pouncing, and fleeing need decent action skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Bandits and skags are scripted
Tokyo Jungle
Animal AI is scripted predator-prey behavior
Tokyo Jungle leans a little harder on variance, though the gap is small.
Borderlands
Procedural loot drops gate your power
Tokyo Jungle
Random toxic zones and spawns reshape each survival run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Builds, gear math, and farming routes dominate
Tokyo Jungle
Territory routes, calorie management, and generations reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.