head to head
BraidvsChildren of the Sun
Braid leans Optimization (Pure Optimization); Children of the Sun leans Optimization (Practiced Mastery).
BraidChildren of the Sun
Axis by axis
Execution4 vs 6
Children of the Sun leans harder on execution: Steering the bullet mid-flight demands precise aim adjustments
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Children of the Sun leans harder on variance: Every level is visible and deterministic
Optimization9 vs 8
Braid leans harder on optimization: Understanding each world's time-manipulation rule and its exact solution is the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

