head to head
Braveland WizardvsMight & Magic: Heroes VI
Braveland Wizard leans Optimization (Pure Optimization); Might & Magic: Heroes VI leans Optimization (Pure Optimization).
Braveland WizardMight & Magic: Heroes VI
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads3 vs 3
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 8
Braveland Wizard leans harder on optimization: Army composition and turn sequencing decide battles
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

