head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A turn-based RPG where stacking Brave points and combining job abilities into devastating chains defines mastery.

Optimization · Pure Optimization
A deep 3.5E optimization puzzle where prestige class chaining and feat synergies determine party effectiveness.
Bravely Default II leans Optimization (Pure Optimization); Neverwinter Nights 2 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Bravely Default II
Turn-based; no physical timing required
Neverwinter Nights 2
Tactical pause negates twitch; positioning is deliberate not reactive
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Bravely Default II
All enemies scripted; no adaptive AI
Neverwinter Nights 2
Companion AI and enemy scripting are fixed, non-adaptive routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Bravely Default II
Rare job asterisk drops and random encounter rates add light RNG
Neverwinter Nights 2
Hidden enemy stat blocks and variable dungeon RNG create unknowns
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Bravely Default II
Brave/Default stacking, job synergies, and BP management form the deep solve
Neverwinter Nights 2
3.5E feat synergies and prestige class planning define optimal builds
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.