head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A turn-based RPG where stacking Brave points and combining job abilities into devastating chains defines mastery.

Optimization · Pure Optimization
A calendar JRPG about routing social links and engineering persona fusion chains.
Bravely Default II leans Optimization (Pure Optimization); Persona 5 Royal leans Optimization (Pure Optimization).
Bravely Default II leans a little harder on execution, though the gap is small.
Bravely Default II
Turn-based; no physical timing required
Persona 5 Royal
Menu-driven combat; no mechanical skill demanded.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Bravely Default II
All enemies scripted; no adaptive AI
Persona 5 Royal
Enemies use scripted weakness AI; not adaptive.
Bravely Default II leans a little harder on variance, though the gap is small.
Bravely Default II
Rare job asterisk drops and random encounter rates add light RNG
Persona 5 Royal
Shuffle time, fusion accidents, and crit rolls.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Bravely Default II
Brave/Default stacking, job synergies, and BP management form the deep solve
Persona 5 Royal
Calendar routing, fusion, and confidant order are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.