head to head
FragPunk asks more than Brawl Stars, and the gap is execution.

Execution · Competitive PvP
Supercell's snappy top-down team brawler built around three-minute objective fights.

Execution · Competitive PvP
Aim duels against humans under round rules reshuffled by random cards.
Brawl Stars leans Execution (Competitive PvP); FragPunk leans Execution (Competitive PvP).
FragPunk leans clearly harder on execution.
Brawl Stars
Aim, dodging, and ability timing in real time
FragPunk
Hero-shooter gunfights demand high-level aim and movement
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Brawl Stars
Human teams rotate, bait supers, and adapt
FragPunk
Predicting enemy pushes and card-driven adaptations is constant
FragPunk leans clearly harder on variance.
Brawl Stars
Bush ambushes and power-cube spawns hide information
FragPunk
Shard Card votes reshuffle each round's rules unpredictably
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Brawl Stars
Brawler matchups and map strategy are learnable
FragPunk
Hero kits and card synergies reward system study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.