head to head
Brawl StarsvsProject: Playtime
Brawl Stars leans Execution (Competitive PvP); Project: Playtime leans Reads (Competitive PvP).
Brawl StarsProject: Playtime
Axis by axis
Execution6 vs 4
Brawl Stars leans harder on execution: Aim, dodging, and ability timing in real time
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 4
Project: Playtime leans harder on variance: Map layout and toy part spawns are hidden each match
Optimization5 vs 4
Brawl Stars leans harder on optimization: Brawler matchups and map strategy are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

