head to head
Breath of Fire: Dragon QuartervsFrostpunk
Breath of Fire: Dragon Quarter leans Optimization (Pure Optimization); Frostpunk leans Optimization (Pure Optimization).
Breath of Fire: Dragon QuarterFrostpunk
Axis by axis
Execution1 vs 0
Breath of Fire: Dragon Quarter leans harder on execution: Turn-based positioning; no dexterity test.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

