head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
An explosively destructible run-and-gun starring parody action-movie heroes.

Execution · Pure Mechanics
A Build-engine shooter rewarding fast, precise gunplay and thorough level exploration to find secrets and supplies.
Broforce leans Execution (Pure Mechanics); Ion Fury leans Execution (Pure Mechanics).
Ion Fury leans a little harder on execution, though the gap is small.
Broforce
Run-and-gun reflexes amid constant explosions
Ion Fury
Build-engine movement and precise gun skill define the combat ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Broforce
Enemies are dumb scripts
Ion Fury
All enemies are scripted with fixed attack and patrol routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Broforce
Random bro assignments and destructible chaos shake runs
Ion Fury
Level secrets and enemy ambushes are hidden on first run
Ion Fury leans a little harder on optimization, though the gap is small.
Broforce
Knowing each bro's kit and level layouts helps
Ion Fury
Ammo conservation and alternate-fire choices reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.