head to head

Broken Age cover artvsCreate cover art

Broken AgevsCreate

Broken Age leans Optimization (Pure Optimization); Create leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10
Broken AgeCreate

Axis by axis

Execution1 vs 2

Create leans harder on execution: Placing objects has no timing demand

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Broken Age

full breakdown

Create