head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A split-narrative puzzle game whose second half demands careful systematic cross-character logic.

Optimization · Pure Optimization
A hidden-object adventure about solving fixed puzzles to follow a Norse mystery.
Broken Age leans Optimization (Pure Optimization); Endless Fables 2: Frozen Path leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Broken Age
Touchscreen-friendly design demands zero physical precision
Endless Fables 2: Frozen Path
Point-and-click and hidden-object hunting, no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Broken Age
Dual-narrative structure is authored; no opponent present
Endless Fables 2: Frozen Path
No adaptive opponent in solo adventure
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Broken Age
Deterministic puzzles with no randomness anywhere
Endless Fables 2: Frozen Path
Puzzles and scenes are fixed
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Broken Age
Act 2 interlocking puzzles demand careful multi-character solution mapping
Endless Fables 2: Frozen Path
Solving inventory puzzles and finding objects is the loop
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.