head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A split-narrative puzzle game whose second half demands careful systematic cross-character logic.

Optimization · Pure Optimization
A hidden-object adventure about searching scenes and solving fixed puzzles.
Broken Age leans Optimization (Pure Optimization); Mystery Case Files: 13th Skull leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Broken Age
Touchscreen-friendly design demands zero physical precision
Mystery Case Files: 13th Skull
Pointing and clicking, no twitch demand
Mystery Case Files: 13th Skull leans a little harder on reads, though the gap is small.
Broken Age
Dual-narrative structure is authored; no opponent present
Mystery Case Files: 13th Skull
No adaptive opponent, puzzles are fixed
Mystery Case Files: 13th Skull leans a little harder on variance, though the gap is small.
Broken Age
Deterministic puzzles with no randomness anywhere
Mystery Case Files: 13th Skull
Hidden-object locations unknown until searched
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Broken Age
Act 2 interlocking puzzles demand careful multi-character solution mapping
Mystery Case Files: 13th Skull
Solving puzzles and finding objects is the whole loop
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.