head to head
Riven: The Sequel to Myst asks more than Broken Age, and the gap is optimization.

Optimization · Pure Optimization
A split-narrative puzzle game whose second half demands careful systematic cross-character logic.

Optimization · Pure Optimization
A cerebral puzzle-adventure that is essentially a logic puzzle to be fully solved.
Broken Age leans Optimization (Pure Optimization); Riven: The Sequel to Myst leans Optimization (Pure Optimization).
Broken Age leans a little harder on execution, though the gap is small.
Broken Age
Touchscreen-friendly design demands zero physical precision
Riven: The Sequel to Myst
no reflex or physical skill required
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Broken Age
Dual-narrative structure is authored; no opponent present
Riven: The Sequel to Myst
no opponent present in the game
Broken Age leans a little harder on variance, though the gap is small.
Broken Age
Deterministic puzzles with no randomness anywhere
Riven: The Sequel to Myst
fully deterministic puzzle world
Riven: The Sequel to Myst leans clearly harder on optimization.
Broken Age
Act 2 interlocking puzzles demand careful multi-character solution mapping
Riven: The Sequel to Myst
pure logic-puzzle solving, walkthrough-solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.