head to head
Broken Sword: The Smoking MirrorvsEnigmatis 2: The Mists of Ravenwood
Broken Sword: The Smoking Mirror leans Optimization (Light / Casual); Enigmatis 2: The Mists of Ravenwood leans Variance (Light / Casual).
Broken Sword: The Smoking MirrorEnigmatis 2: The Mists of Ravenwood
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Enigmatis 2: The Mists of Ravenwood leans harder on variance: some randomized hidden-object placement
Optimization3 vs 2
Broken Sword: The Smoking Mirror leans harder on optimization: item puzzle logic is solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

