head to head
BrotatovsGranny
Brotato leans Optimization (Systems & Chaos); Granny leans Variance (Systems & Chaos).
BrotatoGranny
Axis by axis
Execution4 vs 3
Brotato leans harder on execution: Auto-aim shooting with movement dodging only.
Reads0 vs 1
Granny leans harder on reads: Granny hears noise but follows mappable logic
Variance6 vs 6
Even - both lean on variance about the same.
Optimization8 vs 6
Brotato leans harder on optimization: Build crafting between waves is the core loop.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

