head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Tim Schafer's heavy-metal open world that morphs into RTS-style stage battles.

Optimization · Practiced Mastery
An MMO where bar-swap rotations and set-build optimization carry endgame.
Brütal Legend leans Optimization (Practiced Mastery); The Elder Scrolls Online leans Optimization (Practiced Mastery).
The Elder Scrolls Online leans a little harder on execution, though the gap is small.
Brütal Legend
Hack-and-slash combat is forgiving
The Elder Scrolls Online
Action combat with weaving and rotations
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Brütal Legend
Multiplayer stage battles pit you against adapting commanders
The Elder Scrolls Online
Cyrodiil PvP adds modest reads layer
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Brütal Legend
Unit skirmish chaos adds noise
The Elder Scrolls Online
Loot tables and set drops
The Elder Scrolls Online leans a little harder on optimization, though the gap is small.
Brütal Legend
Stage-battle economy and unit counters reward strategy
The Elder Scrolls Online
Rotations, sets, and build theorycraft central
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.