head to head
Bug Fables: The Everlasting SaplingvsPlanescape: Torment
Bug Fables: The Everlasting Sapling leans Optimization (Pure Optimization); Planescape: Torment leans Optimization (Pure Optimization).
Bug Fables: The Everlasting SaplingPlanescape: Torment
Axis by axis
Execution2 vs 1
Bug Fables: The Everlasting Sapling leans harder on execution: Action commands need timing, not twitch
Reads2 vs 1
Bug Fables: The Everlasting Sapling leans harder on reads: Scripted enemy patterns
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

