head to head
Bunch of HeroesvsLovers in a Dangerous Spacetime
Bunch of Heroes leans Execution (Practiced Mastery); Lovers in a Dangerous Spacetime leans Execution (Practiced Mastery).
Bunch of HeroesLovers in a Dangerous Spacetime
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 4
Lovers in a Dangerous Spacetime leans harder on variance: Enemy waves and power-up drops introduce meaningful randomness
Optimization4 vs 5
Lovers in a Dangerous Spacetime leans harder on optimization: Optimal station rotation and shield positioning are learnable strategies
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

