head to head
Burnout 2: Point of ImpactvsBurnout Revenge
Burnout 2: Point of Impact leans Execution (Pure Mechanics); Burnout Revenge leans Execution (Pure Mechanics).
Burnout 2: Point of ImpactBurnout Revenge
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 2
Burnout Revenge leans harder on reads: Rivals are mostly scripted aggression
Variance1 vs 2
Burnout Revenge leans harder on variance: Crash physics add chaos
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

