head to head
Burnout 2: Point of ImpactvsColin McRae: Dirt
Burnout 2: Point of Impact leans Execution (Pure Mechanics); Colin McRae: Dirt leans Execution (Pure Mechanics).
Burnout 2: Point of ImpactColin McRae: Dirt
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Colin McRae: Dirt leans harder on variance: Surface grip and damage add mild run noise
Optimization5 vs 4
Burnout 2: Point of Impact leans harder on optimization: Racing lines and boost chains are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

