head to head
Burnout 2: Point of ImpactvsColin McRae Rally 2.0
Burnout 2: Point of Impact leans Execution (Pure Mechanics); Colin McRae Rally 2.0 leans Execution (Pure Mechanics).
Burnout 2: Point of ImpactColin McRae Rally 2.0
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 0
Burnout 2: Point of Impact leans harder on reads: Rival AI is rubber-banded script
Variance1 vs 2
Colin McRae Rally 2.0 leans harder on variance: Mid-stage surprises minimal once pace notes are internalised
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

