head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
An aerial-view crash puzzler about maximizing chain pileups at busy intersections.

Optimization · Pure Optimization
Dystopian border-checkpoint sim where stamping passports fast enough feeds your family.
Burnout Crash! leans Optimization (Practiced Mastery); Papers, Please leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Crash!
Triggering and aiming the pileup needs some timing
Papers, Please
Document-checking speed directly pays the rent
Burnout Crash! leans a little harder on reads, though the gap is small.
Burnout Crash!
No adaptive opponent at the intersection
Papers, Please
Entrants are generated, not adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Crash!
Traffic spawns and chain reactions add chaos
Papers, Please
Random entrant documents and scripted-event surprises
Papers, Please leans a little harder on optimization, though the gap is small.
Burnout Crash!
Maximizing chain pileups and intersection knowledge drives scores
Papers, Please
Internalizing rulebooks and inspection workflow efficiency
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.