head to head
Burnout ParadisevsCrashday
Burnout Paradise leans Execution (Pure Mechanics); Crashday leans Execution (Pure Mechanics).
Burnout ParadiseCrashday
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 2
Crashday leans harder on reads: Multiplayer derby rewards mild ramming anticipation
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

