head to head
Burnout RevengevsF1 2012
Burnout Revenge leans Execution (Pure Mechanics); F1 2012 leans Execution (Practiced Mastery).
Burnout RevengeF1 2012
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads2 vs 3
F1 2012 leans harder on reads: Wheel-to-wheel racing against humans rewards anticipating moves
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 6
F1 2012 leans harder on optimization: Setups, tyre strategy and racing lines are solvable engineering
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

