head to head
Bye Sweet CarolevsHuman: Fall Flat
Bye Sweet Carole leans Optimization (Practiced Mastery); Human: Fall Flat leans Optimization (Practiced Mastery).
Bye Sweet CaroleHuman: Fall Flat
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Bye Sweet Carole leans harder on variance: Scare timing unknown on first encounter, mappable after
Optimization6 vs 5
Bye Sweet Carole leans harder on optimization: Puzzle solutions and escape routes are learnable and fixed
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

