head to head
Bye Sweet CarolevsPrince of Persia: The Sands of Time
Bye Sweet Carole leans Optimization (Practiced Mastery); Prince of Persia: The Sands of Time leans Optimization (Practiced Mastery).
Bye Sweet CarolePrince of Persia: The Sands of Time
Axis by axis
Execution4 vs 5
Prince of Persia: The Sands of Time leans harder on execution: Acrobatic platforming chains need timing; rewind softens failure
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Bye Sweet Carole leans harder on variance: Scare timing unknown on first encounter, mappable after
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

