head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Light / Casual
A narrative horror-investigation game where uncovering the mystery outweighs any mechanical challenge.

Execution · Light / Casual
Chaotic physics sandbox starring a goat.
Call of Cthulhu leans Optimization (Light / Casual); Goat Simulator 3 leans Execution (Light / Casual).
Goat Simulator 3 leans a little harder on execution, though the gap is small.
Call of Cthulhu
light stealth timing, mostly minor
Goat Simulator 3
Loose physics goat control
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Cthulhu
no opponents, narrative investigation
Goat Simulator 3
No adaptive opponents
Goat Simulator 3 leans a little harder on variance, though the gap is small.
Call of Cthulhu
skill checks add randomness
Goat Simulator 3
Glitchy emergent physics events
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Cthulhu
stat allocation lightly solvable
Goat Simulator 3
Mutator and gear combo discovery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.