head to head
Call of CthulhuvsSnufkin: Melody of Moominvalley
Call of Cthulhu leans Optimization (Light / Casual); Snufkin: Melody of Moominvalley leans Optimization (Practiced Mastery).
Call of CthulhuSnufkin: Melody of Moominvalley
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
Snufkin: Melody of Moominvalley leans harder on optimization: Stealth puzzles have simple intended solutions
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

