head to head
Call of CthulhuvsSpatial
Call of Cthulhu leans Optimization (Light / Casual); Spatial leans Optimization (Practiced Mastery).
Call of CthulhuSpatial
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 1
Spatial leans harder on reads: No adversarial opponent modeling the player.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
Spatial leans harder on optimization: Puzzle/building optimization is the core solvable layer.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

