head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
A futuristic Call of Duty whose exoskeleton boosts made aerial movement king.

Execution · Practiced Mastery
A competitive puzzle mashup combining Puyo Puyo chains with Tetris stacking.
Call of Duty: Advanced Warfare leans Execution (Pure Mechanics); Puyo Puyo Tetris 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Advanced Warfare
Exo boost-dodging raises the mechanical ceiling sharply
Puyo Puyo Tetris 2
fast precise piece placement under pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Advanced Warfare
Predicting human boost paths wins gunfights
Puyo Puyo Tetris 2
human opponents bait garbage and timing
Puyo Puyo Tetris 2 leans a little harder on variance, though the gap is small.
Call of Duty: Advanced Warfare
Spawns and supply-drop loot add randomness
Puyo Puyo Tetris 2
piece/bean randomization each match
Puyo Puyo Tetris 2 leans a little harder on optimization, though the gap is small.
Call of Duty: Advanced Warfare
Movement tech and class builds are learnable
Puyo Puyo Tetris 2
chain-building and stacking theory mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.