head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Cold War-era shooter pairing twitch multiplayer with the cult Zombies mode.

Execution · Competitive PvP
Chaotic arcade soccer with online PvP focus.
Call of Duty: Black Ops leans Execution (Competitive PvP); Mario Strikers: Battle League leans Execution (Competitive PvP).
Call of Duty: Black Ops leans a little harder on execution, though the gap is small.
Call of Duty: Black Ops
Gunfights hinge on aim and reaction speed
Mario Strikers: Battle League
Pass-shoot timing, tackle inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Black Ops
Reading human opponents' positioning and timing
Mario Strikers: Battle League
Online PvP rewards reading opponent positioning
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Black Ops
Spawns, care packages, zombies RNG
Mario Strikers: Battle League
Item and hyper strike chaos
Call of Duty: Black Ops leans a little harder on optimization, though the gap is small.
Call of Duty: Black Ops
Class builds, map control, zombies routing
Mario Strikers: Battle League
Gear builds and team composition
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.