head to head
Call of Duty: Black Ops asks more than SoulCalibur V, and the gap is variance.

Execution · Competitive PvP
Cold War-era shooter pairing twitch multiplayer with the cult Zombies mode.

Execution · Competitive PvP
Weapon-spacing execution and live conditioning battles against human opponents.
Call of Duty: Black Ops leans Execution (Competitive PvP); SoulCalibur V leans Execution (Competitive PvP).
Call of Duty: Black Ops leans a little harder on execution, though the gap is small.
Call of Duty: Black Ops
Gunfights hinge on aim and reaction speed
SoulCalibur V
Spacing, step timing and just-frame inputs reward trained hands
SoulCalibur V leans a little harder on reads, though the gap is small.
Call of Duty: Black Ops
Reading human opponents' positioning and timing
SoulCalibur V
Versus humans, conditioning and throw-versus-mid guessing decides rounds
Call of Duty: Black Ops leans clearly harder on variance.
Call of Duty: Black Ops
Spawns, care packages, zombies RNG
SoulCalibur V
Nothing hidden beyond the opponent's intent
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Black Ops
Class builds, map control, zombies routing
SoulCalibur V
Frame data, matchup study and ring positioning are deep homework
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.