head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Cold War-era shooter pairing twitch multiplayer with the cult Zombies mode.

Execution · Competitive PvP
Tactical gunfights testing aim, entry planning and prediction of human opponents online.
Call of Duty: Black Ops leans Execution (Competitive PvP); Tom Clancy's Rainbow Six: Vegas leans Execution (Competitive PvP).
Call of Duty: Black Ops leans a little harder on execution, though the gap is small.
Call of Duty: Black Ops
Gunfights hinge on aim and reaction speed
Tom Clancy's Rainbow Six: Vegas
Aim and snap-to-cover gunplay punish slow hands
Call of Duty: Black Ops leans a little harder on reads, though the gap is small.
Call of Duty: Black Ops
Reading human opponents' positioning and timing
Tom Clancy's Rainbow Six: Vegas
Multiplayer angles and pushes demand reading human opponents
Call of Duty: Black Ops leans a little harder on variance, though the gap is small.
Call of Duty: Black Ops
Spawns, care packages, zombies RNG
Tom Clancy's Rainbow Six: Vegas
Terrorist hunt spawns vary modestly between runs
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Duty: Black Ops
Class builds, map control, zombies routing
Tom Clancy's Rainbow Six: Vegas
Room-entry planning and map knowledge are studyable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.