head to head
Call of Duty: GhostsvsHalo: Combat Evolved
Call of Duty: Ghosts leans Execution (Practiced Mastery); Halo: Combat Evolved leans Execution (Practiced Mastery).
Call of Duty: GhostsHalo: Combat Evolved
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 3
Call of Duty: Ghosts leans harder on reads: Outguessing human routes and peeks matters
Variance3 vs 2
Call of Duty: Ghosts leans harder on variance: Spawns and lobby matchups add noise
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

