head to head
Call of Duty: Warzone asks more than Squad, and the gap is variance.

Execution · Grand Arena
Battle royale built on COD's tight gunplay.

Execution · Competitive PvP
Milsim 50v50 team-tactical shooter.
Call of Duty: Warzone leans Execution (Grand Arena); Squad leans Execution (Competitive PvP).
Call of Duty: Warzone leans a little harder on execution, though the gap is small.
Call of Duty: Warzone
Long-range gunfights reward perfect aim
Squad
Bullet drop, sway, suppression test aim
Squad leans a little harder on reads, though the gap is small.
Call of Duty: Warzone
Rotations and third-party reads decide fights
Squad
Squad tactics versus humans demand prediction
Call of Duty: Warzone leans clearly harder on variance.
Call of Duty: Warzone
Drops, loot, circles inject real RNG
Squad
Minimal RNG, comm-driven outcomes
Call of Duty: Warzone leans a little harder on optimization, though the gap is small.
Call of Duty: Warzone
Meta loadouts and rotations heavily solved
Squad
Logistics, FOB placement, kit choice deep
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.