head to head
Call of Duty: World at War - Final FrontsvsHalf-Life 2
Call of Duty: World at War - Final Fronts leans Execution (Practiced Mastery); Half-Life 2 leans Execution (Pure Mechanics).
Call of Duty: World at War - Final FrontsHalf-Life 2
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Call of Duty: World at War - Final Fronts leans harder on variance: Spawn placements are scripted-but-unknown on first playthrough
Optimization4 vs 3
Call of Duty: World at War - Final Fronts leans harder on optimization: Learning level layouts and cover routes smooths each mission
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

